CodeCup 2017 - An online programming competition  

CodeCup 2017 - An online programming competition

Welcome to CodeCup!

We offer you a challenging programming contest. Anybody can participate; there are no age restrictions or other special requirements. The CodeCup never charges entry fees.

In 2017 the game for the contest is less. We have placed a description of the rules online. You can always watch a sample game being played.

Competition

After you login in to the CodeCup system you can submit your program. You can find the submission section under "My submissions". Your submission will be tested automatically against our sample players to ensure that it follows the rules. After passing this check your program is ready to compete! Note that your program must be capable of playing both as black and white.

We will hold test competitions every three weeks starting at the end of September. In these competitions you will see how your program performs against other players. You can follow the complete games and use this information to improve your strategy.

The official less competition has been played on February 4th 2017.You can go directly to the final ranking of the programs.

Testing at home - Caia

The CodeCup Team enables you to test your program at home. Our testing software is free and enables you to organize competitions at home without involvement of other people. The software to play at home is called Caia. It works in the same way as our contest software. By hosting your own local competition you can test and improve your program in a fast and easy way. Download Caia and start today!

News

The winner of the CodeCup 2017 competition is Marc Oldenhof. Abdessamad Elkasimi was the runner up. The organizers congratulate Marc with his victory and will contact him soon about the award. We experienced a lot of problems this year. Due to this the amount of contestants was only limited to 17. So we have taken our measurers for next year. We have a new game for next year for you. First we are migrating to two new servers and do the neccesary upgrades. After that we want to publish the new game very soon, hopefully somewhere in the spring.