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Introduction
Zero Point One is a two-player strategy game introduced in 2012. The game was designed and illustrated by Jim Wickson and published by BoardGameGeek.com.
The game is played on an ![]() Starting Setup
The Red player places his pieces on rows
WNFFDDDDAAAAAAAA .
Blue player pieces are labeled: wnffddddaaaaaaaa .
GameplayThe game is played in turns, with the Red player going first. Players take turns moving one of their pieces. Each piece moves according to its specific movement rules, which are indicated on the piece itself. Piece Movement
Capturing PiecesPlayers can capture an opponent’s piece by landing on a square occupied by the opponent’s piece. When this happens, the captured piece is removed from the board and becomes part of the capturing player's collection. If a player captures the opponent’s Wazir (0.1), it immediately wins the game. Reviving Captured PiecesInstead of moving a piece or capturing an opponent’s piece, a player can choose to revive a captured piece from its collection. The revived piece can be placed, without any restrictions, on any empty square on the board. Winning the GameThe game ends when a player captures its opponent’s Wazir (0.1), and that player is declared the winner. For more information about the game, visit: https://boardgamegeek.com/boardgame/114307/01-zero-point-one. ProtocolYour program must follow the protocol when communicating with the judging software. Your player must read information from standard input, and output its requested respons to standard output. For more information, see the Technical rules. Do not forget to flush your output!
The red player is send "
The format for a regular move is When there is no winner after 102 moves (including the starting moves), the game ends in a draw. Both programs have 30 seconds thinking time. Example game
Start position on the board of the example game: ![]() Blue wins this game in a very stupid way! Getting pointsThe winner of the game receives 21 points, the loser gets 1 point only. In the case of a draw both players get 11 points.
If a player makes a mistake, crashes, leaves too early or runs out of time, he receives a " CompetitionFor the competition each player plays each other player exactly twice, once as the red player and once as the blue player. The overall winner of the competition is the player with the highest number of points overall. For more information, see the Competition rules. |